Beeindruckend! Ein Entwickler lässt die Musik aus den NES-Spielen Mario und Zelda in Echtzeit von richtigen Instrumenten spielen.
This system allows for Nintendo gameplay audio to be played through an acoustic player piano and robotically controlled percussive instruments. The piano and percussion play live during actual gameplay, mirroring the sounds that would normally be created electronically. All audio, including music and sound effects, is translated in realtime so that it is produced by the instrument most closely resembling the characteristics of the original electronic sound.
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